The Alliance Raids are fun fan service and homage to other series and Final Fantasy games with a lot of fun gameplay mechanics, and good presentation to make for good replay value. A lot of the devs are former XII devs so that helps. Having said that the world of Ivalice does feel most at home if nothing else because XIV has a lot of FFXII elements in it. The Ivalice Raid had you do some of the worst fetch questing in the game, and it felt more like content that was made to serve as closure for fans of Final Fantasy Tactics while also celebrating a game and game maker whom Yoshids loves. That I agree was a big let down but I can't say I've found most of the Alliance Raids that compelling from a story perspective, they tend to be overly drawn out with the dialogue sometimes. Unlike the main Nier games, there isn't much the raid can do in terms of messing with the player (beyond entering the dataworld which was great) no playing with established MMO tropes, alt endings or unique gameplay mechanics that helped make the Nier games good. The issue was of course in how the story was told. teen porn amateur NieR Automata Porn yorha 2b r34 with sound bestiality horse cum thebartender YoRHa No. I can't convince myself that Nier is in any way out of place in that world which is a theme park of genres and story themes. ![]() ![]() The game has even frickin Gundamns in it lol. With things like jumping through time, space, dimensions, and how it mixed various genres like at one point it's a High fantasy story in Heavensward and next it is hard sci-fi in Endwalker.
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